SNOOKER

 

21.1 - Events postponed/suspended and not resumed within 24hours, all bets will be considered void and stakes refunded.
21.2 - Result will be definitive once the event is finished. Any disciplinary actions or changes in results once the event is finished will not be taken into consideration.
21.3 - The present rules must be integrated with the 24winnerbet general rules.

1-2

21.10 - User must predict who wins match.
1 - Player 1 wins match.
2 - Player 2 wins match.

1-2 FRAME 1

21.11 - User must predict who wins first frame.
1 - Player 1 wins first frame.
2 - Player 2 wins first frame.

UNDER/OVER FRAMES

21.12 - User must predict if the total sum of frames played at the end of the match is under or over the indicated spread. If games played have the same value as the indicated spread, money back applies and bets will be considered void.
Under - The sum of frames played at the end of the match is inferior to the indicated spread.
Over - The sum of frames played at the end of the match is superior to the indicated spread.

1-2 HANDICAP

21.13 - User must predict the winning participant after the handicap value is added or deducted to the first participant. If frames played at the end of the match have the same value as the indicated handicap, money back applies and bets will be considered void.
H1 - Player 1 wins after handicap is applied.
H2 - Player 2 wins after handicap is applied.

CORRECT SCORE [5-FRAME]

21.14 - User must predict the correct score at the end of the match
3-0 - Player 1 wins match, 3 frames to 0.
3-1 - Player 1 wins match, 3 frames to 1.
3-2 - Player 1 wins match, 3 frames to 2.
0-3 - Player 2 wins match, 3 frames to 0.
1-3 - Player 2 wins match, 3 frames to 1.
2-3 - Player 2 wins match, 3 frames to 2.

CORRECT SCORE [7-FRAME]

21.15 - User must predict the correct score at the end of the match
4-0 - Player 1 wins match, 4 frames to 0.
4-1 - Player 1 wins match, 4 frames to 1.
4-2 - Player 1 wins match, 4 frames to 2.
4-3 - Player 1 wins match, 4 frames to 3.
0-4 - Player 2 wins match, 4 frames to 0.
1-4 - Player 2 wins match, 4 frames to 1.
2-4 - Player 2 wins match, 4 frames to 2.
3-4 - Player 2 wins match, 4 frames to 3.

CORRECT SCORE [9-FRAME]

21.16 - User must predict the correct score at the end of the match.
5-0 - Player 1 wins match, 5 frames to 0.
5-1 - Player 1 wins match, 5 frames to 1.
5-2 - Player 1 wins match, 5 frames to 2.
5-3 - Player 1 wins match, 5 frames to 3.
5-4 - Player 1 wins match, 5 frames to 4.
0-5 - Player 2 wins match, 5 frames to 0.
1-5 - Player 2 wins match, 5 frames to 1.
2-5 - Player 2 wins match, 5 frames to 2.
3-5 - Player 2 wins match, 5 frames to 3.
4-5 - Player 2 wins match, 5 frames to 4.

CORRECT SCORE [11-FRAME]

21.17 - User must predict the correct score at the end of the match.
6-0 - Player 1 wins match, 6 frames to 0.
6-1 - Player 1 wins match, 6 frames to 1.
6-2 - Player 1 wins match, 6 frames to 2.
6-3 - Player 1 wins match, 6 frames to 3.
6-4 - Player 1 wins match, 6 frames to 4.
6-5 - Player 1 wins match, 6 frames to 5.
0-6 - Player 2 wins match, 6 frames to 0.
1-6 - Player 2 wins match, 6 frames to 1.
2-6 - Player 2 wins match, 6 frames to 2.
3-6 - Player 2 wins match, 6 frames to 3.
4-6 - Player 2 wins match, 6 frames to 4.
5-6 - Player 2 wins match, 6 frames to 5.

OUTRIGHT WINNER

 21.18 - User must predict the winning participant/outcome for the particular competition/division/group as specified in the market title. Bets are settled based on the official finishing positions at the end of the season/competition. 


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LIVE SNOOKER

 

21.20 - Should a match be interrupted or postponed and is not continued within 48h after initial kick-off date bets will be voided and stakes refunded.
21.21 - In the event of errors regarding date/time of an event or wrong live odds (events with incorrect status or incorrect score) that involves a significant variation in the bets placed, 24winnerbet reserves the right to take any appropriate decisions, as well as to void any bets.
21.22 - If a match is interrupted or postponed and is not finished, betting will be void.

1-2

21.30 - User must predict who wins match.
1 - Player 1 wins match.
2 - Player 2 wins match.

1-2 FRAME [X]

21.31 - User must predict who wins the indicated frame.
1 - Player 1 wins first frame.
2 - Player 2 wins first frame.

UNDER/OVER FRAMES

21.32 - User must predict if the total sum of frames played at the end of the match is under or over the indicated spread. If games played have the same value as the indicated spread, money back applies and bets will be considered void.
Under - The sum of frames played at the end of the match is inferior to the indicated spread.
Over - The sum of frames played at the end of the match is superior to the indicated spread.

TO WIN REST OF THE MATCH

21.33 - Users must predict who wins the match. Considering 0-0 as actual result and regardless the real result of the match at that moment user place the bet.
1 – Home team wins rest of the match.
X – To tie the rest of the match.
2 – Away team wins rest of the match.

ODD/EVEN FRAMES

21.34 - Users must predict if the sum of frames played is even or odd.
Even - Sum of frames played is Even.
Odd - Sum of frames played is Odd.

ATTENTION

We assume that the user knows the official rules of the 24winnerbet, particularly the possibilities of combination, the varieties of the different bets, and the minimum and maximum number of events which have to be betted in the various sports categories.

 
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