For the bet type To Qualify, players must predict the qualified team. Qualification (To Qualify) is the result obtained after 1 or 2 matches (includes home and away matches were applicable).
Q1 - Home Team Qualifies
Q2 - Away Team Qualifies
In the Virtual Match games, players must predict on a match that doesn't exist. The game takes place opponing two teams that in reality do not play against each other, but against other teams. The winner of the 'Virtual Match' is the team that scores most goals against its real opponent in the actual/real match.
Virtual 1
Virtual X
Virtual 2
Virtual DNB 1
Virtual DNB 2
Virtual Under (1.5)
Virtual Over (1.5)
Virtual Under (2.5)
Virtual Over (2.5)
For this type of bet users must predict the team that will score first in its group.
To score First - Team which scores first goal.
User must predict if the player listed scores during the match. Players must enter the pitch for bets to stand
Usere must predict that all listed teams wins their respactive matches. Teams must finsih the match for bets to stand
You must foresee which team, at the end of the selected period, will score the highest number of goals.
· For selections related the whole tournaments, goals scored in 90 minutes or in extra-time will count.
· For selections related to a particular set of fixtures on a given date(s), only goals scored in 90 minutes count.
Goals scored in penalty shootouts do not count.
If the determination of the final winner is not possible because more than a team scored the same number of goals, the bets will considered as lost.
You must foresee if the total number of goals scored in the selected period will be Under or Over the spread.
· For selections related the whole tournaments, goals scored in 90 minutes or in extra-time will count.
· For selections related to a particular set of fixtures on a given date(s), only goals scored in 90 minutes count.
Goals scored in penalty shootouts do not count.
If a game is postponed (for the selections related to a group of games on given date(s)), the bets will be considered as VOID and the odd will be 1.00.
Under – Will be scored less goals than the value
Over - Will be scored more goals than the value
You have to forecast three different bet types on the same bet: which team will receive the first yellow card, which team will get the first corner kick, and which team will get the first out of play.
You have to forecast three different bet types on the same bet: if the total goal will be 3 or more, if the number of corners and cards will be over the spread indicate.
Yellow card = 1
Red card = 1
Yellow card + Yellow card = 2
Yellow card + Red card= 2
You have to forecast two different bet types on the same bet: minimum one goal will be scored by a head goal and minimum one goal will be scored by a direct free kick.
You have to forecast if during the match will be assigned minimun one red card and minimum one penalty kick.
ATTENTION
We assume that the user knows the official rules from the xpzx Limited, particularly the possibilities of combination, the varieties of the different bets, and the minimum and maximum number of events which have to be betted in the various sports categories.